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The Forsaken Hollows: What Went Wrong for Elden Ring Nightreign?

The recent release of The Forsaken Hollows expansion for Elden Ring Nightreign has sparked significant discussion across the gaming community.


Reports indicate that this latest addition has become the lowest-rated FromSoftware release ever, with a 49% positivity score on Steam.


This outcome prompts an important question for industry professionals and enthusiasts alike: If you had been a part of the development team for The Forsaken Hollows, what key decisions or changes would you have advocated for to improve its reception?


We're keen to hear your insights. What specific design choices, technical implementations, or content strategies do you believe could have altered its trajectory?

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