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Slice & Dice: Dynamic Mesh Cutting with Reconstructed UVs!
Artists and developers, prepare to be amazed!
Dive into the world of real-time mesh manipulation with this incredible shader that enables you to dynamically cut meshes using planes and spheres. What sets this apart is the clever UV reconstruction for the cross-section, maintaining texture integrity even after the cut.
Why is this a game-changer?
- Dynamic Destruction: Create interactive environments with realistic fracturing.
- Procedural Modeling: Open up new possibilities for in-engine geometry creation.
- Optimized Workflows: Bypass traditional destructive modeling techniques for faster iteration.
Explore the future of 3D art with this innovative technique. Let your creativity flow and reimagine the way you build and interact with 3D models!
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