From Vision to Animation: Charles Icay's Reference Workflow Revealed
We're always inspired by the innovative approaches professionals take to elevate their craft!
Take a look at how Charles Icay, a Senior Animator at Insomniac Games, meticulously developed a reference for his latest animation project. This kind of behind-the-scenes glimpse highlights the incredible detail and planning essential for creating truly compelling digital characters.
Creating robust references is a fundamental step in the 3D animation pipeline. It ensures that every movement, expression, and action is grounded in reality, ultimately bringing richer, more believable experiences to audiences. It's a testament to the artistry and technical skill required to transform an idea into fluid, lifelike motion.
What are your go-to methods for creating animation references?
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